
IT IS NOT A SHOW
2020.02
Introduction
During the discussion on the concept of "eye", our group conducted a lot of divergence and conducted indepth research for several weeks. Instead of using the eye as a design element, or expressing the theme in some other abstract language. We want our device to act as a trigger mechanism that subtly engages the viewer in the desire to use vision to create a real experience, which was our intention.When we talk about the desire to see, we come to the Chinese saying “See No Evil ⾮礼勿视". It represents the etiquette of "eye avoidance" that people need to observe in a specific social and cultural context. In the analects of Confucius, people are advised to restrain themselves and their desire to peek. It turns out that our use of sight is not completely free. The boundary of "what can be seen" has been changing with the cultural context of different times, and we begin to think about the desire to peek. It's not a show is an installation of personified interaction. We use curtains and mirrors to create a space and channel for social-roll-interweaving in the process of peeping behavior. We attempt to use the movement of the curtain as the representation of the randomness of social media where the viewers are given initiative for peeping using mirror, with random risk of being peeped by other audiences. The space therefore become a co-existing stage/privacy, physicalizing the ambiguous intermixture of daily routine and entertainment.